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Hello Redesign

Tuesday, July 1st, 2008

It’s the end of a long day, but a gratifying one none-the-less. If there ever was an excuse for neglecting one’s blog, this is most definitely it. For the past weeks (maybe even months) I’ve been working on redesigning the Object Adjective website. After many hours, many delays and many other responsibilities, I am very happy to say we have finally launched the new site.

I’ll keep this brief, as I am obligated to go celebrate, but I did feel this monumental (or so it feels) moment could not go without mention.

I am understandably exhausted, as today was the big day. Forgive me if I’ve overlooked anything. We are sure to tighten up any loose ends in the days to come.

If you are interested, I went into some detail about the how and why decisions that went into this redesign, so feel free to continue reading.

The Principality of Sealand: a design critique

Tuesday, April 15th, 2008

It is the pride and honor of every designer to have the opportunity to work on something that is truly profound. Such opportunities, like designing the Jüdisches Museum, Berlin or the Tube Map for London’s Underground, seldom grace the life of a designer. But, the opportunity to design a country, is one that almost never happens.

That is, until Dutch designer Daniel van der Velden was commissioned in 2003, to design money, passports and stamps for the abandoned water fortress off the British coast, proclaimed to be the independent micro-nation of The Principality of Sealand.

As disputed and controversial as this nation status may be, the project to conceive Sealand’s visual identity was not without complexity. Part and parcel to ‘The Sealand Identity Project’ and the uniqueness of this man-made, self-proclaimed nation, was the internet, as global archive.

In a press release in 2003, Van der Velden is quoted as saying:

The consequences of the internet’s daily usage, its universal vastness and its potential to blur the boundaries between the ‘real’ and the ‘fictional’, will be key operators in the design methods employed.nettimes.org

(more…)

uniqueness in a little monster

Wednesday, March 26th, 2008

It is a rare thing, working as a designer, to have the opportunity to brand a friend. It’s a strange concept in of itself. The idea of branding a friend is an odd one, without doubt, not to mention a challenging one. None-the-less, it can be a rewarding experience and a true test for the designer.

the little MONSTER in all of us

littlest monster design and branding

Faced with the challenge of branding a friend, I suddenly recalled a post by Mark Bixby, that articulated the underlying essence behind brand, in one short, sweet sentence.

Just being something specific can sometimes be a powerful brand differentiator.Mark Bixby

Be something specific. A no brainer, right? There was no doubt about it, Mici is something specific. My task, was to try and capture that “something” and make it a brand?.

Branding a person, in of itself, is an odd concept, but giving yourself 3 days to do it, is absurd. At the same time, it was for me, a fantastic window, through which to explore my wonderful, witty and terribly loving friend, Mici. I am very please to introduce littlest MONSTER.

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Truth in Numbers: The Wikipedia Story

This is a collaborative wiki we developed for the feature documentary about Wikipedia and free digital content (due out in Spring 2008).

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