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Hello Redesign

Tuesday, July 1st, 2008

It’s the end of a long day, but a gratifying one none-the-less. If there ever was an excuse for neglecting one’s blog, this is most definitely it. For the past weeks (maybe even months) I’ve been working on redesigning the Object Adjective website. After many hours, many delays and many other responsibilities, I am very happy to say we have finally launched the new site.

I’ll keep this brief, as I am obligated to go celebrate, but I did feel this monumental (or so it feels) moment could not go without mention.

I am understandably exhausted, as today was the big day. Forgive me if I’ve overlooked anything. We are sure to tighten up any loose ends in the days to come.

If you are interested, I went into some detail about the how and why decisions that went into this redesign, so feel free to continue reading.

inflection {design : content}

Friday, June 6th, 2008

Content, moreover getting content, is a constant struggle of the web designer. I think you would be hard pressed to find a designer who would say otherwise. However, getting content isn’t enough. It should be good content, well written, well thought out and friendly to its platform.

Over the years, I’ve learned to take greater liberties in copy writing, along side my web designing. It is not an area I particularly want to get into, but I see it as necessarily married to design itself. I make no claim to be expert in the art of writing, but I have some experience and think I can find my way around.

The inclination to become more liberal in my offerings of copywriting, as part of the design process, stemmed from the idea that words, like design, follow a cadence. The thinking is that these inflections should work in tandem together (i.e. Harmony Good. Dissonance Bad.).

In practice, I don’t sell myself as a copywriter, but rather introduce copywriting into my design. There has been a long standing discussion amongst designers, around the use of Loren Ipsum filler, in place of actual content, during the design phase. The school of thinking behind this, is the minimization of distraction in the design review process. Of course, the notion of inaugurating meaningless text into design, as filler, is problematic. For one, written text ushers in the notion of meaning, whether meaningless or meaningful. In the same sense, design ushers in the same notion, even more so when the design is for interactive websites.

So over the years, I’ve been in the practice of reclaiming this part of design, in the form of the written word. The tempo, language and, for lack of a better word, mood of the written content of a website, has a much to do with design and user experience, as does the subtle gradient or drop shadow used to offset a focal point on a page.

There is a lot of writing on the web at present, skirting around this topic, one way or another, but I haven’t seen anyone take this particular stance. Personally, I think the web would benefit greatly, if more designers would don the attire of the copywriter (at least a visor, now and then).

The Principality of Sealand: a design critique

Tuesday, April 15th, 2008

It is the pride and honor of every designer to have the opportunity to work on something that is truly profound. Such opportunities, like designing the Jüdisches Museum, Berlin or the Tube Map for London’s Underground, seldom grace the life of a designer. But, the opportunity to design a country, is one that almost never happens.

That is, until Dutch designer Daniel van der Velden was commissioned in 2003, to design money, passports and stamps for the abandoned water fortress off the British coast, proclaimed to be the independent micro-nation of The Principality of Sealand.

As disputed and controversial as this nation status may be, the project to conceive Sealand’s visual identity was not without complexity. Part and parcel to ‘The Sealand Identity Project’ and the uniqueness of this man-made, self-proclaimed nation, was the internet, as global archive.

In a press release in 2003, Van der Velden is quoted as saying:

The consequences of the internet’s daily usage, its universal vastness and its potential to blur the boundaries between the ‘real’ and the ‘fictional’, will be key operators in the design methods employed.nettimes.org

(more…)

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